I build, grow, and manage online communities people actually want to be part of.
Community architect & author. I take a new or dying community and make it alive — then run the onboarding, governance, teams, events, and the growth & outreach that keep it that way.
Working reference · Owner / founder of Aurora and Crimson
“Joey built the backbone of both my communities. On Aurora he took an empty server to thousands of messages a day and designed the onboarding, rules and events that kept it running. On Crimson he built and trained a staff team that ran itself after he moved on. He's who I'd trust with community structure.”
Turn an empty server into a place with a structure, identity and opening rhythm people can actually enter. Server architecture & roles, launch plan & opening events, onboarding & first-contact flow, rules, moderation & security, initial staff structure.
02 / Repair→
Fix a dying community
Find where people drop out, rebuild around real behaviour and create reasons for members to return consistently. Community audit & diagnosis, retention & channel restructure, feedback and reactivation loops, events & engagement systems, growth & partnership plan.
03 / Scale→
Build a team that runs it
Replace founder-dependence with clear ownership, trained staff and documented systems that survive handoff. Staff roles & departments, recruitment & application flows, training & operating standards, escalation & accountability, clean handoff & continuity.
Full capability scope, track record and references live in the archive →
05DisciplineNine capabilities · one person
01
Community launch
Structure, channels, first events and the opening momentum most servers never get. Zero to active.
Launch02
Onboarding systems
Turn sign-ups into regulars. New members reach a real first interaction within a day — not never.
Retention03
Governance
Clear rules, fair enforcement tiers, mod-log discipline, and standards that hold under pressure.
Order04
Leading teams
Recruit, train and structure a staff team with department heads — one that runs the place without you in the room.
Leadership05
Growth & outreach
Grow through targeted outreach, partnerships and relationship-building — identifying relevant communities and decision-makers, personalised outreach and follow-ups, collaboration planning and long-term partnership development.
Growth06
Events & engagement
Recurring events and campaigns that give people an actual reason to come back tomorrow.
Engagement07
Writing & lore
Announcements, rules, guides and original worldbuilding that people actually read. I write every word.
Voice08
Marketing & social media
Content planning, scheduling and multi-platform clip campaigns that pull new members from outside your server.
Reach09
Setup & security
Full server setup, verification, anti-nuke and anti-raid protection, and the infrastructure that keeps it safe.
Infra
06SystemConceptual · not a data set
A community is a system, or it is a room that empties.
Fig. 06 — Community architectureHover a hub · click to lock
Selected subsystem
Acquisition & outreach
07Operating doctrine
Analyze. Structure. Activate. Sustain.
01 / Analyze→
Find the real friction
Map member behaviour, dead ends, staff load, onboarding gaps and the reasons people stop showing up. Fix the actual system, not the symptoms.
02 / Structure→
Build the machinery
Channels, roles, governance, progression, security, staff ownership and operating docs — designed as one connected system.
03 / Activate→
Create a reason to return
Launch momentum, first interactions, events, feedback loops and outreach that turn a server from technically open into socially alive.
04 / Sustain↻
Make it survive you
Train the team, distribute ownership, measure retention and keep improving until the community can run without one person holding it together.
08The through-line
I'm a writer first.
Author of a completed science-fiction novel of approximately 90,000 words, a national-level writing award, and Cambridge C2 Grade A (Writing 200/200). Every announcement, rule and lore document in this portfolio is written by me — the tone of a community is the community.
≈90,000 words · completed SF novelCambridge C2 · Grade ANational writing award
Worldbuilding — original art & text
LIVEFollow my workContent · profiles · services
Follow the work. See the thinking.
Community breakdowns, practical systems, short-form ideas and the places where you can work with me.